// Ignitefuel.sqf
// Unforgiven 2008 
 _art = _this select 0;
 if (_art == "use") then 
 {
	_item   = _this select 1;
	_anzahl = _this select 2;
	if (player == vehicle player) exitWith {player groupChat localize "STRS_inv_items_ignite_ignite_notincar";};
	if ((damage vehicle player) == 1)    exitWith {player groupChat localize "STRS_inv_items_repair_notneeded";};
	vehicle player setDamage 0.95;				
	player groupchat localize "STRS_inv_items_ignite_ignite";
	[_item, -1] call INV_AddInventoryItem;
};
